Marko Jereminov برنامه ها
Sabishii 2
In a far away kingdom of blue, beyond theseven mountains, beyond the seven seas, lives the world’s loneliestprincess – Sabishii.The “52Hz whale“ is the only whale of this unidentified species,whose voice is on a frequency of 52Hz. This kind of frequency ismuch higher than the one that other whales use to communicate andwhich have the same migration patter as the 52Hz whale. Most of thewhales have a voice that ranges from 10 to 40Hz.The “52Hz whale“ popularly known as Sabishii (Japanese 寂しいtranslate “loneliness“) is regularly heard in several locationssince the 80s, and seems to be the only one that transmits thisunique frequency. The public is calling it “the world's loneliestwhale“. Because of its voice it is not in a school of whale nordoes it have a partner.It was first discovered by Woods Hole Oceanographic Institute in1989. and was heard again the following two years. The scientistsfrom the Woods Hole Oceanographic Institute could not identify thespecies of this whale, but suspect that it was either born with aspeech flaw or that it is a hybrid of two different species ofwhales.Sabishii can be heard in the waters of the Pacific Ocean from thestart of August until the end of December when she leaves the rangeof the hydrophone and vanishes back into her loneliness.Oikos Imagina is a project created by Professor Natasa Petrovicand Jelena Andreja Radakovic, founders of a students' environmentalgroup – EkoFON, from the University of Belgrade - Faculty ofOrganizational Sciences, and two music producers – Ivan Ilic andIvan Mitic, while its visual identity was done by Design studioShonski.Together, we tried to create a whole story dedicated to the lonelywhale called Sabishii and through a connection of science and art,through performance art, raise awareness of problems such as theextinction of species, as well as give attention to a timelesssubject – unrequited love. By doing this, we want to give Sabishiinew friends and let her voice be finally heard and have her lovesong finally be returned so that she can live happily everafter.
Carpe Diem 1.0.2
Carpe Diem is a simple app which shows youyouroverall phone usage.You can always swipe it from the recent appsAND IT WILL STILL KEEP QUIETLY WORKING IN THE BACKGROUND!It will automatically notify you once a day how long you havebeenusing smart phone in that 24 hours!Share it with your friends.Talk to them, ask how much timetheyspend on using phone daily!CARPE DIEM !
Feed The Rabbit 1.0.01
You can move only like the knightinchess.The goal is to collect as many cabbages and carrots!After every 4 cabbages you collect, you have 3 second opportunitytocollect one carrot !The carrot is worth 10 cabbages.Bomb moves from the top down, if it catches you, game's over!After every 4 cabbages, bomb moves faster and faster.As the game goes by, it will be harder for you to escapethepowerful bomb!Follow your cumulative stats: number of moves, numberofcollected cabbages, and bombs that killed Zekan!Be fast, train your reflex, and have fun!
How Much I Drink 1.1
This simple app shows you how much and whatyoudrink every day!There are 25 most usual drinks in the world inside this app:12 Alcoholic13 Non - alcoholicWhen you drink coffee, juice, bear or something else, justinsertit.The only thing you have to do is to type the price of your drink,itis very simple!After some time, you will have statistics of yourdrinkinglife.You will know what you drink, how many drinks, and of course,youwill know how much money you spend to drink.Drink, but don't drink too much to forget to write it down!
Puzzle Trouble 1.0.2
Solve the puzzle using blocks fromtraditionaltetris game!There are seven standard blocks you can useChoose the right blockRotate it if you wantDrag the block across the screen to solve the puzzle!There are three game types: beginner, medium and expertBeginner puzzles are made of 2 or 3 blocksMedium puzzles are made of 4 or 5 blocksExpert puzzles are made of 6 or all 7 blocksTrain your brain, and also have fun!Also, share the game, only if you like it, of course
Do The Math 1.2
THIS IS THE BRAIN TRAINING GAME!You have 3 numbers, ex. 2 2 2 = 6. You have to put mathsymbols(+,-,:,x) to get the equation result.So, here, one of the solutions would be + + , 2+2+2=6.2 different major game types: SOLVE AS MANY EQUATIONS IN 2MINUTES or SOLVE 10 EQUATIONSAS FAST AS YOU CAN.3 minor types per each major type: Children (numbers with 1digit), Human (1 and 2 digits) andMachine (1,2, and 3 digit numbers).The goal is to improve all your results as much as you can. GOODLUCK!!!